The multiplayer mode is one of those “why did they bother?” affairs that absolutely nobody is playing. Unlike their cowering brethren in the Call of Duty games, these Nazis will come after you if they know where you are. The bad guys in Enemy Front don’t mess about. I also used a grenade to remodel a building to remove the enemy’s hiding spot, which was fun. I loved shooting gaps in the church benches so that I could shoot at the enemy whilst still behind cover. The game features some neat destructible scenery. If it gets to the top you’ve been seen and the local chapter of the Third Reich will start to bring the hammer down. If you enter the enemy’s line of sight a circular red bar increases. The map also shows the direction the enemy are facing and their alert status. As soon as you’ve spotted the bad guys they are marked on the mini-map in the bottom left of the screen. Using your binoculars, you can locate the enemy.
The sniping mechanic has been ripped right out of the Sniper: Ghost Warrior games, it even has that very satisfying bullet-cam, and this is great as City Interactive really nailed sniping in those games. You can opt to try and sneak past the enemy or take them head on, either up close and person by engaging in firefights or from afar with a sniper rifle. The game stays away from revisiting familiar campaigns that we’ve played elsewhere and instead has us fighting Nazis in places like Norway and Poland.Įnemy Front gives you the choice of how you want to progress. The plot is told through flashback sequences that take the player deep behind enemy lines in the European theatre of war. Thankfully Hawkins is just as handy with a gun as he is with a pen. In the single-player campaign you take the role of Robert Hawkins, an American WWII combat reporter.
Unfortunately, Enemy Front isn’t up to the standard of Sniper: Ghost Warrior or its sequel. A little “pick me!” in light of the recent release of Sniper Elite 3, no doubt, and to promote the fact that Enemy Front is from the same folks that gave us the rather excellent Sniper: Ghost Warrior games. They also wanted to take this last-minute opportunity to tell us that the game features “advanced sniping technology”. It’s weird really, as the game uses the acclaimed CryEngine 3- a point that City Interactive has deemed important enough to highlight on the cover- via one of those little afterthought stickers. The game's frame-rate also likes to stutter every now and again. The movement controls take some getting used to- with a floaty skating on ice feel to them. The visuals on the Xbox 360 are a bit lacking in places- ranging from good to grotty. Enemy Front is a pretty unpolished affair. Let me just put my cards on the table here.